Posts Tagged ‘site’

12
Nov
22:52

So much coding, so little time (or: “this stuff is freakin’ sweet!”)

I don’t think I really understood just how big this project I took upon myself really was. After discovering the joys of Django, which really is everything I could ever hope for, I think I got a bit ahead of myself.

Learning a new platform was the smaller hurdle. Django doesn’t feel that alien to me somehow, and the documentation is fair, too. Unlike Ruby on Rails it doesn’t mean you have to know all of Ruby’s kinks. Let’s face it, Ruby wouldn’t have been much without rails. I’d much rather work with the more familiar Python, but I think I expressed that enough already. (Probably)

That said, the problem was more that of magnitude. I’ve made it my goal to take The Auberdine Community‘s website to the wonderful realm of web2.0. The first couple of weeks I breezed through it like nobody’s business. I actually almost finished a complete forum platform which was actually easy enough, and not that many bugs creeping here and there either.

But the issue was that say I have a model, every single one of those requires:

  • A view to put stuff into the template
  • The template itself
  • Repeat for every action that the user would do on the model

So a post model suddenly had to have 5 more views and templates and those all needed to look pretty, and in turn those would have to also work properly.

Fair enough, that’s just cumbersome, I can do it, right? But then there are other issues involved. For instance, plugging all the little holes that suddenly pop up (damn you, user input validation!) and designing the models just right (you have no idea how many times I wiped the db).

Maybe I’ll just finally redo my gallery instead and come back to the project. It’s about damn time. Would love to see that being improved